![]() ![]() With a sizable unusable range and a need for neighboring units to have radios, they are especially reliable as a support unit. Howitzers are vulnerable to almost every unit, especially counter attacks. ![]() Howitzers are an expensive long range, area-damage capability towed unit for any campaign and mission, being most effective when used against clustered or grouped enemy units. Any combative unit can easily overwhelm it typically with one shot.īecause Howitzers cannot move on their own, they can only be moved around with units that possess the Transport perk. The unit is composed of a single howitzer with 3 artillery personnel manning it.īy being a mediocre long range area-damage unit, it starts with restrained movement, explosive shells and a cannon. Howitzer is the second towed unit with long range, this time sporting splash-damage capability (1 tile and those adjacent to it). Gains a much greater range when paired with radio unit. An artillery piece that is able to fire at any enemies in front of it. ![]()
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